experimental design
introducing a new system to browse and execute lineups
(a continuous endeavour)
made for in-game use
hyper engineered for in-game use within the steam overlay, inclusive of all aspect ratios
ultra-optimised images
leveraging AVIF, our images are substantially compressed without compromising on quality
handpicked lineups
lineups are collected from high level demos and undergo manual review, filtering lesser lineups
Stand
⊥
throw